Tools and Settings
Content
Questions and Tasks
A UX evaluation is intended to help the designer determine if a design effectively achieves its goals and what changes should be made for improvement. UX evaluations utilize a variety of constructs and methods specific to a particular project. To conduct a UX evaluation, you must (1) identify your target product, (2) determine your question(s), (3) plan your method(s), (4) collect and analyze data, and (5) provide suggestions for moving forward.
Before proceeding with this project, please read the following chapter by Earnshaw et al. (2018) for further guidance on how to conduct a UX evaluation:
Earnshaw, Y., Tawfik, A. A., & Schmidt, M. (2018). User Experience Design. In R. E. West (Ed.), Foundations of Learning and Instructional Design Technology. EdTech Books. https://edtechbooks.org/-ENoi
For most products, evaluation reports can be very short (1-2 pages) and should include the following sections: Product Description, Questions, Methods, Results, and Suggestions.
If you are conducting an evaluation in a class for a student project, each student should have the opportunity to conduct their own evaluation during class, using fellow students and the instructor as participants or research aides. Each in-class evaluation should have a limited timeframe. As such, you should arrive in class with sections 1, 2, and 3 of your evaluation report already completed so that you can conduct your evaluation efficiently and effectively. You may also supplement your evaluation by conducting elements of it with additional participants outside of class.
You may use these evaluation scenarios to guide you in constructing your own.
You may use these guiding questions to help you decide on your own for focus groups, interviews, surveys, etc.
These criteria may be used in a formal course for an instructor to evaluate student evaluation reports.