The K-12 Educational Technology Handbook
Front Matter
Acknowledgements
Author List
Part 1. Foundations
1.1. Technology Integration
1.2. Connectivism
1.3. Lifelong Learning
1.4. Information Literacy
Part 2. Classroom Applications
2.1. Blogging
2.2. Coding
2.3. Computational Thinking
2.4. English Language Learning
2.5. Foreign Language Teaching, Part 1
2.6. Foreign Language Teaching, Part 2
2.7. Gamification
2.8. iPad Learning Centers
2.9. Open Educational Resources
2.10. STEAM Mindset
Part 3. Legal, Ethical, and Socially-Responsible Use
3.1. Copyright and Open Licensing
3.2. Digital Equity
3.3. Online Professionalism
3.4. Online Safety
3.5. Universal Design for Learning
Appendices
Glossary of Terms
Index of Topics
Keywords
References
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Content
Front Matter
Acknowledgements
Author List
Foundations
Technology Integration
Connectivism
Lifelong Learning
Information Literacy
Classroom Applications
Blogging
Coding
Computational Thinking
English Language Learning
Foreign Language Teaching, Part 1
Foreign Language Teaching, Part 2
Gamification
iPad Learning Centers
Open Educational Resources
STEAM Mindset
Legal, Ethical, and Socially-Responsible Use
Copyright and Open Licensing
Digital Equity
Online Professionalism
Online Safety
Universal Design for Learning
Appendices
Glossary of Terms
Index of Topics
Keywords
References
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Abstracts
Front Matter
Acknowledgements
Author List
Foundations
Technology Integration
Royce Kimmons
Connectivism
George Siemens
Lifelong Learning
Royce Kimmons
Information Literacy
Royce Kimmons
Classroom Applications
Blogging
Rachelle Dené Poth
,
Angelo Fernando
,
Ruth Okoye
, &
Mike Karlin
Coding
Jennifer Alexiou-Ray
,
Cassie Raulston
,
Diana Fenton
, &
Sherri Johnston
Computational Thinking
Enoch Hunsaker
English Language Learning
Jui-Hsin Renee Hung
&
Ai-Chu Elisha Ding
Foreign Language Teaching, Part 1
Rachelle Dené Poth
Foreign Language Teaching, Part 2
Ai-Chu Elisha Ding
&
Jui-Hsin Renee Hung
Gamification
David R. Hill
&
Stein Brunvand
iPad Learning Centers
Ya-Huei Lu
&
Danielle Sherman
Open Educational Resources
Yin-Chan Janet Liao
STEAM Mindset
Mary Jeanne Olexa Smith
Legal, Ethical, and Socially-Responsible Use
Copyright and Open Licensing
Royce Kimmons
Digital Equity
Vikram Ravi
Online Professionalism
Royce Kimmons
Online Safety
Royce Kimmons
Universal Design for Learning
Esther Michela
Appendices
Glossary of Terms
Index of Topics
Keywords
References